Current Projects:
Fall of Cybertron Controller: Unreal 5


Taking inspiration from one of my favorite games, I am pushing myself to learn Unreal Engine 5 by recreating a Player Controller. This is done using models from the Transformers War for Cybertron game, and Blueprints. At present, the player can jump, transform, and swap weapon hands.
What I am looking to do, is alter the control scheme when the player is in the vehicle mode, create the weapon system, and the ability to zoom the camera for finer aim.

Jake Builds Games: About Me
I am a game designer with a passion for narrative and telling stories. I have some experience with game development in Unity using C# and have made some levels in Quake with an asymmetrical and symmetrical design. What makes my heart sing, is world-building, any time I get to do that on a project is when I take off and have a good time.
I worked with Babaroga as a QA Tester. I have been a part of the development process testing games for PlayStation 4, PlayStation 5, Steam, Xbox One, Xbox Series X/S, Meta Quest 2, and The HTC Vive.
Now I am looking for my next opportunity in the industry, and am pursuing my own projects. In my spare time, I run two Dungeons and Dragons campaigns every week. This is where I can use my game design skills to drive forward gameplay that excites others.